Mordecai Wrynn

Personality
Mordecai Wrynn is generally speaking a pretty friendly guy who does perhaps have a tendency to get a little intense about things. He has very quickly learned to be very serious in his position as a guild leader, and has vowed to do all he can to keep the people of Amsterdam happy and safe. And if he has to immolate those who would wish otherwise himself, so be it.

When you first meet them:
Mordecai has a general joking and lighthearted manner, and is always enthused about greeting new people and finding out about them. Despite his official position (he really detests his title of Lord) he tries his best to connect with people as a peer, but is always more than willing to help out and explain things.

To others they like/dislike:
If you fall under the rather broad group of people Mordecai calls his friends, you can expect he will do whatever he can to help them out, be it a quiet conversation over tea, or incredible violence.

All in all, it is quite difficult for people to stay on his bad side, as he knows better than anyone that mistakes are normal. Just as long as one strives to improve, all is well.

Beliefs
Mordecai was spawned into this world bearing the mark of Kossuth hanging from his wrist on a bracelet, but he knows very little of the Primordial. He isn't even sure if he brought him into the world or not, but he intends to find out.

Hobbies
When Mordecai isn't doing Guild Leader paperwork, he does tend to meander the streets a lot. He is also often found in the training grounds giving people a hard time. And recently he has taken up tinkering, and even ended up with a tinkering shop where he makes locks and other things.

Likes/Dislikes
Likes: Dislikes:
 * Mordecai is simply put still amazed by all the things this new world has to offer, and he wants to find out more about it.
 * He really likes good food, and has a soft spot for hearty pies.
 * He has an appreciation for apocalyptic alcoholic drink combinations.
 * Fire, obviously.
 * People who don't take their new lives seriously, or treat it like some kind of game full of NPCs.
 * Anyone who would threaten Amsterdam.

Vulnerability/Fears
Mordecai has been known to worry incessantly about doing enough for his city, and has worked himself ragged several times.

Pain threshold
Mordecai has been known to be remarkably good at taking hits for an otherwise squishy sorcerer. The armor plating tends to do wonders, and he's pretty good at dodging too. Plus he has a natural aptitude for ignoring pain.

Secrets
It is not a great secret that Mordecai does somewhat exhibit the traits of a brass dragon. Whether this is coincidence or due to his draconic blood, nobody is really sure.

Physique
Mordecai is 5'10" and has a pretty slim build. He is by no means a muscular person, but he is more than capable of ducking and weaving through a combat. He has a mess of long-ish black hair, that is generally all over the place, but it has been known to be braided down for ease. His eyes are a startling bright blue that sometimes seem to glow slightly.

Most notably is the near full coverage of dark brass scales that goes all over his body. Only his feet, most of his hands, and part of his fact is uncovered. THese scales are hard, yet flexible, giving him the benefit of being always armored without losing mobility.

Attire
Mordecai is most often seen wearing simple black or dark brown pants and a tunic. Over that he typically wears a long sleeveless coat made of dark brown leather with accents of silver and red. He also often has a small flag of GoNE on his belt.

He also has two simple iron daggers on his hip that do not see a great deal of use, but serve as an emergency backup weapon and useful utensil. Since recently he also has a bag of holding that stores a concerning amount of oddments and ends just in case.

And now he has ordered a shield...

Voice
Mordecai has a deep but clear voice, that carries well through the rooms. He has been known to go into loud and imperious tirades. He is also quite a capable singer.

Combat
Mordecai is quite the presence on the battlefield. Wherever he goes, washes of fire and destruction follow. While best suited to ranged combat behind a nice sturdy meat shield, he has been known to handle melee range combat just fine. His ability to cast spells that don't require aiming, as well as his various other tricks mean he lasts longer than any other squishy.

He used to be full damage, but due to recent developments he now also possessive support and healing spells.

Magic
Mordecai started his stint in Ashvalur intending to be fully specialized in fire magic, but as time went on he has seen the wisdom in expanding his repertoire a little more.

While his main damage spell is the highly effective firebolt, he also is capable of applying the full elemental spectrum of pain with his chromatic orb and his dragon breath spell, just in case something needs to die to the flavour of the month.

Of particular note is his shatter spell, which has thus far destroyed a bridge and generally jacks up squads of enemies dumb enough to stand next to each other.

Also, due to his suddenly journey into being a bard, he also has a complement of healing spells as well as the timeless classic vicious mockery. He can literally insult people to death. It's great.

Knowledge/Education
Nicholas was an engineering student, and Mordecai is a tinker, so he has a pretty decent understanding of physics and mechanics, though a lot of the details and math elude him these days...

Job/Position
Mordecai is the Guild Leader of the Guild of Necessary Extermination.

Living area
For most part Mordecai can be found in his office at the top of GoNE Tower. His office most notably has a large wooden desk that is already full of wear and tear.His bedroom is directly attached to his office.

Inventory
Mordecai has very little equipment to his name, what with being a caster and all. However, his bag of holding is full of shenanigans....

Biography
Before Ashvalur